WarCraft Archive Book
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From 8 Global Ratings

WarCraft Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Date : 2006-10-24
  • Category : Fiction
  • Pages : 624
  • ISBN : 9781416525820

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WarCraft Archive in PDF, EPUB, Tuebl, Mobi and Kindle:

A player's omnibus of four original tales traces the game's backstory, from the arrival of the Burning Legion demonic army on the diverse world of Azeroth to the ongoing battle for supremacy between warring kingdoms, in a compendium that includes the titles, Day of the Dragon, Lord of the Clans, The Last Guardian, and Blood and Honor. Original. 25,000 first printing.

WarCraft War of the Ancients Archive Book
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From 7 Global Ratings

WarCraft War of the Ancients Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Date : 2007-12-11
  • Category : Fiction
  • Pages : 718
  • ISBN : 9781416552031

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WarCraft War of the Ancients Archive in PDF, EPUB, Tuebl, Mobi and Kindle:

Based on the record-shattering computer game, the complete War of the Ancients trilogy is collected in one volume, and includes The Well of Eternity, The Demon Soul, and The Sundering. Original.

Warcraft  Of Blood and Honor Book
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From 4 Global Ratings

Warcraft Of Blood and Honor


  • Author : Chris Metzen
  • Publisher : Simon and Schuster
  • Date : 2000-12-01
  • Category : Fiction
  • Pages : 128
  • ISBN : 9780743418973

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Warcraft Of Blood and Honor in PDF, EPUB, Tuebl, Mobi and Kindle:

A Simon & Schuster eBook. Simon & Schuster has a great book for every reader.

Diablo Archive Book

Diablo Archive


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Date : 2008-07-08
  • Category : Fiction
  • Pages : 752
  • ISBN : 9781416576990

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Diablo Archive in PDF, EPUB, Tuebl, Mobi and Kindle:

An anthology of the first three Diablo novels includes Legacy of Blood, The Black Road, and The Kingdom of Shadow, and is complemented by the original eBook title, Demonsbane, in which a warrior, the sole survivor of a massacre, is driven to avenge his fallen comrades. Original. 35,000 first printing.

The Warcraft Civilization Book

The Warcraft Civilization


  • Author : William Sims Bainbridge
  • Publisher : MIT Press
  • Date : 2012-09-21
  • Category : Games & Activities
  • Pages : 256
  • ISBN : 9780262288378

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The Warcraft Civilization in PDF, EPUB, Tuebl, Mobi and Kindle:

An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future. World of Warcraft is more than a game. There is no ultimate goal, no winning hand, no princess to be rescued. WoW is an immersive virtual world in which characters must cope in a dangerous environment, assume identities, struggle to understand and communicate, learn to use technology, and compete for dwindling resources. Beyond the fantasy and science fiction details, as many have noted, it's not entirely unlike today's world. In The Warcraft Civilization, sociologist William Sims Bainbridge goes further, arguing that WoW can be seen not only as an allegory of today but also as a virtual prototype of tomorrow, of a real human future in which tribe-like groups will engage in combat over declining natural resources, build temporary alliances on the basis of mutual self-interest, and seek a set of values that transcend the need for war. What makes WoW an especially good place to look for insights about Western civilization, Bainbridge says, is that it bridges past and future. It is founded on Western cultural tradition, yet aimed toward the virtual worlds we could create in times to come.

World of Warcraft Atlas Book

World of Warcraft Atlas


  • Author : Brady Games
  • Publisher : Brady
  • Date : 2005
  • Category : Games
  • Pages : 191
  • ISBN : 0744004411

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World of Warcraft Atlas in PDF, EPUB, Tuebl, Mobi and Kindle:

BradyGames' World of WarCraft Atlas includes the following: Complete resource detailing each area of this expansive MMORPG. Maps are provided for every area including all regions and major cities. Each illustration shows critical locations and characters such as NPCs, enemies, mobs, shops, merchants, flight points, entry and exit points from regions and where they lead. As an added bonus, cross-referenced indices of all information are also provided for ease of use. Platform: PC CD-ROM Genre: MMORPG This product is available for sale worldwide.

Warcraft  Day of the Dragon Book
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From 15 Global Ratings

Warcraft Day of the Dragon


  • Author : Richard A. Knaak
  • Publisher : Simon and Schuster
  • Date : 2001-12-05
  • Category : Fiction
  • Pages : 384
  • ISBN : 9780743423151

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Warcraft Day of the Dragon in PDF, EPUB, Tuebl, Mobi and Kindle:

In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and √ěre if the world of Azeroth is to see another dawn.

World of Warcraft Chronicle Book
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From 1 Global Ratings

World of Warcraft Chronicle


  • Author : BLIZZARD ENTERTAINMENT
  • Publisher : Dark Horse Comics
  • Date : 2018-03-27
  • Category : Games & Activities
  • Pages : 184
  • ISBN : 9781630089948

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World of Warcraft Chronicle in PDF, EPUB, Tuebl, Mobi and Kindle:

Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series! Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraftlore with this striking third volume!

EGods Book

EGods


  • Author : William Sims Bainbridge
  • Publisher : Oxford University Press
  • Date : 2013-04-04
  • Category : Computers
  • Pages : 328
  • ISBN : 9780199935819

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EGods in PDF, EPUB, Tuebl, Mobi and Kindle:

William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.

World of Warcraft  Arthas Book
Stars 3.5
From 5 Global Ratings

World of Warcraft Arthas


  • Author : Christie Golden
  • Publisher : Simon and Schuster
  • Date : 2009-04-21
  • Category : Fiction
  • Pages : 320
  • ISBN : 9781439159385

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World of Warcraft Arthas in PDF, EPUB, Tuebl, Mobi and Kindle:

Frostmourne. It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward. The uncanny elemental spirit drew its icy sword. "Turn away, before it is too late," it intoned. * * * His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft. But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand. When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of hi

World of Warcraft  Chronicle Book
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From 1 Global Ratings

World of Warcraft Chronicle


  • Author : BLIZZARD ENTERTAINMENT
  • Publisher : Dark Horse Comics
  • Date : 2016-03-15
  • Category : Games & Activities
  • Pages : 184
  • ISBN : 9781630085650

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World of Warcraft Chronicle in PDF, EPUB, Tuebl, Mobi and Kindle:

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people. This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.

Virtual Sociocultural Convergence Book

Virtual Sociocultural Convergence


  • Author : William Sims Bainbridge
  • Publisher : Springer
  • Date : 2016-07-06
  • Category : Computers
  • Pages : 260
  • ISBN : 9783319330204

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Virtual Sociocultural Convergence in PDF, EPUB, Tuebl, Mobi and Kindle:

This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds, through the unification of computer science, social science, and the humanities. The emergence of online media provides not only new methods for collecting social science data, but also contexts for developing theory and conducting education in the arts as well as technology. Notably, role-playing games and virtual worlds naturally demonstrate many classical concepts about human behaviour, in ways that encourage innovative thinking. The inspiration derives from the internationally shared values developed in a fifteen-year series of conferences on science and technology convergence. The primary methodology is focused on sending avatars, representing classical social theorists or schools of thought, into online gameworlds that harmonize with, or challenge, their fundamental ideas, including technological determinism, urban sociology, group formation, freedom versus control, class stratification, linguistic variation, functional equivalence across cultures, behavioural psychology, civilization collapse, and ethnic pluralism. Researchers and students in the social and behavioural sciences will benefit from the many diverse examples of how both qualitative and quantitative science of culture and society can be performed in online communities of many kinds, even as artists and gamers learn styles and skills they may apply in their own work and play.

Beginning Lua with World of Warcraft Add ons Book

Beginning Lua with World of Warcraft Add ons


  • Author : Paul Emmerich
  • Publisher : Apress
  • Date : 2009-12-19
  • Category : Computers
  • Pages : 512
  • ISBN : 9781430223726

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Beginning Lua with World of Warcraft Add ons in PDF, EPUB, Tuebl, Mobi and Kindle:

If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history. Paul Emmerich, the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you'll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development. Beginning Lua with World of Warcraft Add-ons teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You'll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth. You'll not only learn all about the World of Warcraft application programming interface and programming, and gain coding skills that will make all your online friends think you're a coding god, but also gain hands-on Lua scripting experience that could translate into an exciting job in the video game industry!

Online Multiplayer Games Book
Stars 5
From 1 Global Ratings

Online Multiplayer Games


  • Author : William Sims Bainbridge
  • Publisher : Morgan & Claypool Publishers
  • Date : 2010
  • Category : Computers
  • Pages : 105
  • ISBN : 9781608451425

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Online Multiplayer Games in PDF, EPUB, Tuebl, Mobi and Kindle:

This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions extends our traditional notions of computer programming to cover human beings as well as machines. In addition, it demonstrates a range of social science research methodologies, both quantitative and qualitative, that could be used by students for term papers, or by their professors for publications. In addition to drawing upon a rich literature about these games, this lecture is based on thousands of hours of first-hand research experience inside many classic examples, including World of Warcraft, The Matrix Online, Anarchy Online, Tabula Rasa, Entropia Universe, Dark Age of Camelot, Age of Conan, Lord of the Rings Online, Tale in the Desert, EVE Online, Star Wars Galaxies, Pirates of the Burning Sea, and the non-game virtual world Second Life. Among the topics covered are historical-cultural origins of leading games, technical constraints that shape the experience, rolecoding and social control, player personality and motivation, relationships with avatars and characters, virtual professions and economies, social relations inside games, and the implications for the external society. Table of Contents: Introduction / Historical-Cultural Origins / Technical Constraints / Rolecoding and Social Control / Personality and Motivation / Avatars and Characters / Virtual Professions and Economies / Social Relations Inside Games / Implications for External Society

The Way of Kings Book
Stars 4.5
From 257 Global Ratings

The Way of Kings


  • Author : Brandon Sanderson
  • Publisher : Tor Books
  • Date : 2010-08-31
  • Category : Fiction
  • Pages : 1008
  • ISBN : 9781429992800

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The Way of Kings in PDF, EPUB, Tuebl, Mobi and Kindle:

From #1 New York Times bestselling author Brandon Sanderson, The Way of Kings, Book One of the Stormlight Archive begins an incredible new saga of epic proportion. Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them. One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable. Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity. Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war. The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making. Speak again the ancient oaths: Life b